This group of projects address how interactive media—an inherently individual-oriented medium—can serve, engage and reward large and small groups. These experiences provide opportunities for visitors in social environments—museums, entertainment destinations, public buildings—to engage with one another and to collaboratively explore, discover and create.

This cinematic media wall creates a captivating environment for visitors to interact through a fun, surprising, full body experience that reveals stories from around the world.

A dynamic gallery with interactive walls and reactive shadows introduces visitors to the excitement of deep space—along the way they meet a diversity of space explorers and are encouraged to inhabit the spirit of scientific exploration.

The heart of the Earth Lab experience revolves around this simulation game that puts the visitor in the critical role of policy-makers confronting the reality of climate change.

An interactive response station polls party-goers while a projection shows a real-time visualization of attendee’s opinions.

Three thematic mosaics explore the rich history of the Mexican American community and its relationship with Los Angeles.

This digital painting tablet presents an interactive palette of technicolor shapes and converts young visitors into collaborative, avant-garde artists.

Made for a regional design competition, this interactive table puts a new spin on the concept of minigolf with an innovative, interactive twist.

Through four interactive music stands surrounding images of Walt, playful creative activities reveal the various ways Disney employed sound and music in his animated features.

Four crescent table surfaces function as dynamic menus to access a vast vault of imagery, artwork, artifacts, audio, and video that reveal Walt Disney’s creative evolution throughout the post WWII years.

A playful photo booth composites visitor portraits with artwork from a museum’s collection and archives the results for the community to browse.

Groups of visitors delve into music and words on this large-format interactive table to explore the diversity of the musical landscape and the interconnections between musical genres.

Two expansive interactive tables engage groups in diverse activities that reveal the strategic and technological aspects of the Great War as well as its cultural and political legacies.

A medical examiner’s table becomes the screen for a group-based interactive autopsy.

An interactive, birds-eye view of Max Yasgur’s farm allows groups of visitors to explore the events that unfolded at the Woodstock Festival over three days.

Eight unique interactives allow visitors to apprentice with GRAMMY Award–winning producers and engineers to make creative decisions in hands-on production experiences.

In these three installations visitors slide a touch screen across archival storage boxes to reveal materials and evidence preserved from famous investigations, such as those on UFOs, the Kennedy assassination, the Kent State shootings, and Watergate.

The symbolism, stories, and significance of the magnificent architecture within the Library of Congress are revealed in six large viewing stations uniquely positioned throughout the Great Hall.

The creative acts of our Founding Fathers are illuminated through enhanced electronic documents that reveal their thinking, their inspiration, and their iterative, collaborative process.

The organizational scheme for Thomas Jefferson’s library—the foundation of the Library of Congress—forms the interactive method for accessing every volume in the Jefferson collection and special tomes on display.

In three different galleries, each focusing on one day in the Battle of Gettysburg, these interactive maps provide detailed data on Union and Confederate troops and their field locations.